@startuml
sprite $lock_open [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000002455300000000000
0000000000000000000000000000007DFFFFFFB400000000
00000000000000000000000000005EFFFFFFFFFFC1000000
0000000000000000000000000008FFFFFFFFFFFFFE300000
000000000000000000000000007FFFFFFFFFFFFFFFE20000
00000000000000000000000003FFFFFFD967AFFFFFFD0000
0000000000000000000000000CFFFFF6000001BFFFFF6000
0000000000000000000000004FFFFF400000000AFFFFD000
0000000000000000000000009FFFF90000000000EFFFF200
000000000000000000000000DFFFF200000000008FFFF600
000000000000000000000000EFFFE000000000004FFFF800
000000000000000000000000FFFFC000000000002FFFFA00
000000000000000000000000FFFFC000000000002FFFFA00
000000000000000000000000FFFFC000000000002FFFFA00
000000000000000000000000FFFFC000000000002FFFFA00
00002AEFFFFFFFFFFFFFFFFFFFFFFFFFC50000001FFFF800
0005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF90000009FFE200
001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF5000000451000
007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC000000000000
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000000000
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000000000
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000000000
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000000000
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000000000
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000000000
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000000000
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000000000
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000000000
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000000000
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000000000
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000000000
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000000000
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000000000
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000000000
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000000000
008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD000000000000
002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF6000000000000
0006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB0000000000000
00004CFFFFFFFFFFFFFFFFFFFFFFFFFFE700000000000000
000000011111111111111111111111100000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_LOCK_OPEN(_alias) ENTITY(rectangle,black,lock_open,_alias,FA6 LOCK_OPEN)
!define FA6_LOCK_OPEN(_alias, _label) ENTITY(rectangle,black,lock_open,_label, _alias,FA6 LOCK_OPEN)
!define FA6_LOCK_OPEN(_alias, _label, _shape) ENTITY(_shape,black,lock_open,_label, _alias,FA6 LOCK_OPEN)
!define FA6_LOCK_OPEN(_alias, _label, _shape, _color) ENTITY(_shape,_color,lock_open,_label, _alias,FA6 LOCK_OPEN)
skinparam folderBackgroundColor<<FA6 LOCK_OPEN>> White
@enduml